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Monday, July 1, 2024

Detailed description of the Computer and its Components. (Input Units)

 




The Computer and its Components.

This article will cover Input devices:

Compiled by “Md. Farrukh Asif”

There are 4 main computer components that are given below:

Previous: Input Devices                                    Next: OutputDevices

·         Input Units

·         Output Units

·         Memory Units

·         Central Processing Unit

Q. What is Input Device? Explain each of them briefly.

An input device is any hardware component that allows a user to enter data, commands, and instructions into a computer or other electronic systems. These devices are essential for interacting with digital systems and can range from simple to complex, depending on their purpose and design.

1. Keyboard

Definition: A keyboard is an input device consisting of a set of keys used to input data into a computer. It typically includes alphabetic characters, numbers, symbols, and function keys.

Functionality:

·         Keyboards allow users to type text, execute commands, and interact with software applications.

·         They often include special keys for specific functions like volume control, screen brightness, and launching specific programs.

2. Mouse

Definition: A mouse is a pointing device that detects two-dimensional motion relative to a surface. It usually consists of buttons and a scroll wheel.

Functionality:

·         The mouse controls the movement of a cursor on the screen, enabling users to point, click, and drag objects.

·         It allows for interaction with graphical user interfaces (GUIs), such as opening files, selecting text, and navigating websites.

3. Microphone

Definition: A microphone is an input device that captures audio signals from the environment and converts them into electrical signals for processing by a computer.

Functionality:

·         Microphones are used for voice recording, video conferencing, voice recognition, and other audio applications.

·         They can be built into devices like laptops and smartphones or can be external and connected via ports like USB or audio jacks.

Click Me to Explore

Detailed description of the Computer and its Components. (Input Units)

A Complete and Detailed Definition with examples of Output Devices (New Tech based)

The Central Processing Unit (CPU) Latest Enquiries

Memory Unit (I/O) Devices by Farrukh

The Basic Terminologies of Computer by Md. Farrukh Asif

Generation of Computer by Md. Farrukh Asif

The Evolution of Computer Languages(Part-I) by Md. Farrukh Asif

The Evolution of Computer Languages(Part-II) by Md. Farrukh Asif

Computer Network Topologies  By Md. Farrukh Asif

Communication Protocols  by “Md Farrukh Asif”

Basic Computer's Features and Use by Md. Farrukh Asif

Operating System and its Functionality: by Md. Farrukh Asif

Batch OS and Time Sharing OS by Md. Farrukh Asif

Real-Time Operating Systems (RTOS): Explained Simply

CPU Scheduling and its types

The Wider Use of Microkernel and its Components in OS

Fundamentals of Computer MCQs with Answers

4. Scanner

Definition: A scanner is an input device that captures images from physical documents and converts them into digital formats.

Functionality:

·         Scanners are used to digitize documents, photographs, and other printed media, making it possible to store, edit, and share them electronically.

·         They work by illuminating the document and capturing the reflected light with a sensor.

5. Camera

Definition: A camera is an input device that captures still images or video. It can be built into devices or used as an external peripheral.

Functionality:

·         Cameras are used for photography, video recording, video conferencing, and facial recognition.

·         They can capture high-resolution images and videos, which can be stored, edited, and shared digitally.

6. Touchscreen

Definition: A touchscreen is a display that also serves as an input device, allowing users to interact directly with what is displayed by touching the screen.

Functionality:

·         Touchscreens detect touch inputs, such as finger taps, swipes, and gestures, to navigate and control applications.

·         They are commonly used in smartphones, tablets, laptops, ATMs, and self-service kiosks.

--------------------------------------------- 


The operations of computer components are given below:

1) Inputting: It is the process of entering raw data, instructions, and information into the computer. It is performed with the help of input devices.

2) Outputting: It is the process of presenting the processed data through output devices like monitors, printers, and speakers.

3) Storing: The computer has primary memory and secondary storage to store data and instructions. It stores the data before sending it to the CPU for processing and also stores the processed data before displaying it as output.

4) Controlling: This operation is performed by the control unit that is part of the CPU. The control unit ensures that all basic operations are executed in the right manner and sequence.

5) Processing: It is the process of converting the raw data into useful information. This process is performed by the CPU of the computer. It takes the raw data from storage, processes it, and then sends back the processed data to storage.

·         Input Units

Input device enables the user to send data, information, or control signals to a computer. The Central Processing Unit (CPU) of a computer receives the input and processes it to produce the output.

Some of the popular input units are:

1.      Keyboard

2.      Mouse

3.      Scanner

4.      Joystick

5.      Trackball

6.      Light Pen

7.      Digitizer

8.      Microphone

9.      Magnetic Ink Character Recognition (MICR)

10.  Optical Character Reader (OCR)

11.  Digital Camera

12.  Paddle

13.  Steering Wheel

14.  Gesture recognition devices

15.  Light Gun

16.  TouchPad

17.  Remote

18.  Touch screen

19.  VR

20.  Webcam

21.  Biometric Devices

1.  Keyboard:

Keyboard keys are arranged in 6 groups such as:

1. Alphanumeric keys: - The alphanumeric keys are the collection of alphabets
A-Z, numerals from 0-9, and punctuation marks that are arranged the same way on almost every keyboard.

2. Numeric keys: - It is usually located on the right side of the keyboard and appears like a non-scientific calculator with ten digits (0-9) and arithmetic operators.

3. Function keys: - The Function keys numbered from F1 to F12 are usually arranged in a first row at the top of the keyboard. Each function key performs a different function depending upon the current application being run by the user.

4. Cursor movement keys: - These keys allow the user to change the position of the cursor on the screen. Cursor movement keys move the cursor up, down, left, and right.

5. Special purpose keys: - These keys perform special functions i.e. insert, delete, print screen.

6. Modifier keys: - These keys are used in conjunction with other keys. Modifier keys include keys such as Alt (Alternate), Shift, and Ctrl (Control).

The keyboard is a basic & pure input device that has a set of 101 keys and is used to enter data into a computer or any other electronic device by pressing keys. It has different sets of keys for letters, numbers, characters, and functions. Keyboards are connected to a computer through a USB/COM port or a Bluetooth device for wireless communication.

Types of keyboards: There can be different types of keyboards based on the region and language used. Some of the common types of keyboards are as follows:

(i) QWERTY Keyboard, (ii) AZERTY Keyboard, (iii) DVORAK Keyboard.

2. Mouse

A mouse is a pointing device that controls the position of the cursor on a computer screen without using the keyboard. It is called a pointing device because it is used to point and select options on the screen. There are two or more depression switches on the top of the mouse.

 Types of Mouse: -

1) Mechanical Mouse

It has a rubber or metal ball on its underside that can roll in all directions. Mechanical sensors within the mouse detect the direction the ball is rolling and move the screen pointer accordingly.

2) Optomechanical Mouse

It is the same as a mechanical mouse but it uses an optical sensor to detect the motion of the ball.

3) Optical Mouse

It uses a laser to detect the mouse’s movement. It responds more quickly and precisely than mechanical and Optomechanical mice but is more expensive.

Three simple techniques to use the mouse: -

1) Clicking: - To click on something with the mouse means, to move the pointer to the item on the screen and to press and release the mouse button once.

2) Double clicking: - To double click on an item means, to move the pointer to the item on the screen and to press and release the mouse button twice in quick succession.

3) Dragging: - To drag an item, the user positions the mouse cursor over the item, press the mouse button, and hold it down as you move the mouse.

3.  Scanner 



“A scanner is an input device which translates paper documents into an electronic format, which can be stored in a computer.”

Input documents may be typed text, pictures, graphics or handwritten material. Scanning helps preserve paper documents in electronic format.

Or 

A scanner is an input device that is capable of capturing images, text, and handwritten documents and storing it in the computer system. The scanner captures data and converts it into a bit pattern for processing.

Characteristics of Scanner

1.      Human efforts required for manual entry of data is eliminated by a scanner.

2.      The reduction in human intervention improves data accuracy.

3.      The scanner requires high-quality input documents.

4.      Most of these devices are not economically feasible.

Types of scanner

Scanner comes in various shapes and sizes following are their categories:-

1.       Flatbed scanner

2.       Sheet-fed Scanners

3.       Hand-held scanner

4.       Drum Scanners

Example of Scanners based on technology

Examples of scanners is an optical scanners and Magnetic ink character readers.

1.       Optical Scanner:

The optical scanner uses light sources and light sensors to read information recorded on paper. Commonly used optical scanners include-

a)      Optical Mark Reader (OMR)

b)      Optical Character Reader (OCR)

c)       Optical Barcode Reader (OBR)

a) Optical mark reader (OMR)


Optical Mark Recognition is the process of gathering data with an optical scanner (Optical mark reader) by measuring the reflectivity of light at predetermined positions on a surface. An optical mark reader is commonly used to check special examination sheets.

How it works?

The sheet may contain a square or bubble that is marked by pen/pencil. The actual technique used for OMR devices for the recognition of marks involves focusing a light source on the page. The reflected light is detected by OMR and corresponding signals are sent to a processor. The change in light detects the presence of a mark.

Advantages

1) Large volumes of data can be collected quickly and easily without the need for specially trained staff.

2) Only one computer is needed to collect and process data.

Disadvantages

1) OMR readers are relatively slow as compared to other optical scanners.

2) Only suitable for multiple choice questions not suitable for text input.

3) It is very expensive.

b) This is described in section no 10.

c) OBR:


It is a photoelectric device that scans a set of vertical bars of different widths by means of reflected light. These vertical lines are called Bar codes that are used to represent alphanumeric data by varying the width and combination of adjacent vertical lines. Bar code reading is done by a scanner connected to a computer.

Bar code structure

These bars are detected at ten digits. The first five digits identify the supplier or manufacturer of the item. The second five identify individual products.

Advantages of Barcode reader

Accuracy, Speed, Cost-effective, Ease of implementation (Can be easily operated)

4. Joy Stick:



It is also a pointing device.. It consists of a lever that moves in all directions and controls the movement of the pointer. Due spherical ball at its base, when the lever steers the cursor moves in the respective direction. Potentiometers are used to sense the movements.

E.g. It is commonly used with computer games, flight simulators, and for controlling robots.

 5. Trackball



A trackball is a pointing device that works like an upside-down mouse. The only difference is that the ball in the case of the trackball is placed on the top along with the button of the trackball. The movement of the cursor is controlled by the movement of the ball by the fingers.

Trackball is most commonly used in a notebook or laptop instead of a mouse.

Advantages of Trackball: -

1. Trackball is stationary.

2. Require Less Space.

3.  Compact size.

4. Most suitable for portable computers.

5. It can be placed on any type of surface.

6. Light Pen:

Light is a pointing device that is used to select a displayed menu item or draw pictures on the monitor screen. It is connected by a cable to the display device. The light pen consists of a light-sensing element (photodiode) at the tip of the pen and a cable through which the signal is transmitted. When the screen is touched with the tip of a pen, the pen gets activated light spots are sensed and a signal is sent to the system indicating the position.

E.g. Used for corrections in architectural designs.

7. Digitizer:

Digitizer is a computer input device that has a flat surface and usually comes with a stylus. It enables the user to draw images and graphics using the stylus as we draw on paper with a pencil. The images or graphics drawn on the digitizer appear on the computer monitor or display screen. The software converts the touch inputs into lines and can also convert handwritten text to typewritten words.

8. Microphone:



The microphone is a computer input device that is used to input the sound. It receives the sound vibrations and converts them into audio signals or sends to a recording medium. The audio signals are converted into digital data and stored in the computer. The microphone also enables the user to telecommunicate with others. It is also used to add sound to presentations and with webcams for video conferencing. A microphone can capture audio waves in different ways.

It is of three types:-

i) Dynamic:

It is the most commonly used microphone with a simple design. It has a magnet which is wrapped by a metal coil and a thin sheet on the front end of the magnet. The sheet transfers vibrations from sound waves to the coil and from the coil to electric wires which transmit the sound like an electrical signal.

ii) Condenser:

It is designed for audio recording and has a very sensitive and flat frequency response. It has a front plate called a diaphragm and a back plate parallel to the front plate. When sound hits the diaphragm, it vibrates the diaphragm and alters the distance between the two plates. The changes in distance are transmitted as electric signals.

iii) Ribbon:

It is known for its reliability. It has a thin ribbon made of aluminum, duraluminum, or nanofilm suspended in a magnetic field. The sound waves cause vibrations in the ribbon, which generate a voltage proportional to the velocity of the vibration.

 9. Magnetic Ink Character Recognition (MICR):



MICR stands for Magnetic Ink Character Recognition. It is a character recognition technology used to scan and read the information directly into a data-collection device. MICR characters can be read easily by humans and it is printed on documents using a spot of magnetic ink.

E.g. MICR is primarily by the banking industry to facilitate the processing of cheques.

How it works

MICR scan document is written with magnetic ink which contains iron oxide particles in it. When a MICR document needs to be read, it passes through a machine, which magnetizes the ink and then translates the magnetic information into characters.

There are two major MICR fonts in use: E-13B and CMC-7

Advantages

1. It reads the character quite speedily and accurately.

2. MICR can read data even if it's smudged crumbled or dirty.

3. It is hard to reproduce the ink, hence hard to forge cheques.

Disadvantages

1. A special type of ink is used.

2. It cannot be used for general-purpose data processing

3. It can recognize a few types of font type.

4. The readers and printers are relatively expensive.

10. Optical Character Reader (OCR):

It is used to recognize alphanumeric characters printed or typewritten on paper. The scanner detects the light reflected from the paper. The change in the reflected light is converted to binary data which is sent to a processor.

OCR can recognize text written in two font formats specified by ANSI (American National Standard Institute) which are  OCR-A (American standard) and OCR-B (European standard).

Application of OCR

These devices are used in banks, insurance companies, airlines, and some retail outlets.

Advantages

1)  It reduces manual keystroke operation.

2) It can also read the handwritten characters.

Disadvantages

1) Poorly handwritten documents cannot be easily read by OCR

11. Digital Camera:



It is a digital device as that captures images and records videos digitally and then stores them on a memory card. It is provided with an image sensor chip to capture images, as opposed to film used by traditional cameras. Besides this, a camera that is connected to your computer can also be called a digital camera.

12. Paddle:



It is a simple input device that is widely used in games. It is a wheel that is held by hand and looks like a volume knob on a stereo that is used to increase or decrease the volume. The paddle moves or controls the cursor or any other objects in the game in a back-and-forth motion. It is widely used as an alternative to the joystick. Besides this, the term paddle also refers to many handheld devices designed to control a function in an electronic device, computer, etc.

13. Steering Wheel:

It is used as an input device in racing video games such as car racing games or in driving programs as virtual simulators to steer a vehicle. It works like the real steering wheel by allowing you to take a right or left turn. A steering wheel may be provided with acceleration and brake pedal devices and a mechanism for shifting gears. Thus, it makes racing games more adventurous and entertaining.

14. Gesture recognition devices:



These devices take human gestures as input. There are many such devices that respond to gestures. For example, Kinect is one such device that observes the movement of a player's body and interprets these movements as inputs to video games. This feature is also available in certain tablets and smartphones where you can perform certain tasks such as taking pictures using finger gestures such as swiping, pinching, etc.

15. Light Gun:


As the name suggests, it is a pointing input device that is designed to point at and shoot the targets on the screen in a video game, or arcade, etc. The light gun was used for the first time on the MIT Whirlwind computer. When the gun is pointed at the target on the screen and the trigger is pulled, the screen goes blank for a fraction of a second. During this moment, the photodiode, which is present in the barrel, determines where the gun is pointed. For example, shooting ducks in a duck hunt game.

16. TouchPad:

It is usually found in laptops as a substitute for the mouse. It allows you to move or control the cursor on the screen using your finger. Just like a mouse, it also has two buttons for right and left click. Using the touchpad, you can perform all the tasks that you do with a mouse, such as selecting an object on the screen, copying, pasting, deleting, opening a file or folder, and more.

17. Remote:



It is a hardware device designed to control the functioning of a device, e.g., a TV remote that can be used to change channels and increase or decrease the volume. The remote sends electromagnetic waves to communicate with the device. These waves can be infrared rays, radio waves, etc.

 18. Touch screen:

It is the display screen of a device such as a smartphone, tablet, etc., that allows users to interact or provide inputs to the device by using their fingers.

19. VR:


VR stands for virtual reality. It is an artificial or virtual environment that is generated by computers. A person can interact with virtual objects of this artificial environment using some input devices such as headsets, gloves, headphones, etc. For example, he or she can find himself or herself walking on a beach, watching a football match, walking in the sky, etc., without actually doing all this.

20. Webcam:



Any camera which is connected to a computer is called a webcam. The in-built camera provided on a computer can also be considered a webcam. It is an input device as it can take pictures, and can be used to record videos if required. The pictures and videos are stored in the computer's memory

21. Biometric Devices:


i) Face Scanner:

Face Scanner is designed to identify a person by scanning his or her face. It takes the face measurements of a person. For example, the distance between the eyes, nose,  mouth, etc., accordingly, it confirms the identity of a person. Besides this, it is smart enough to differentiate between a person's picture and the real person.

ii) Hand Scanner:

The hand of a person can also be used to verify his or her identity as every person has a unique pattern of veins in the palm, just like fingerprints. This device takes advantage of this feature; it identifies a person by scanning the palm of his hand. It uses infrared light to scan veins' patterns and the blood flowing in them. Palm is even more unique than fingerprints.

iii) Fingerprint Scanner:

It scans the fingerprints to identify people or for biometric authentication. This device is developed, keeping in mind the fact that no two persons in the world can have the same fingerprints. It is widely used in companies as a fingerprint attendance system to mark the attendance of employees.
This type of scanner captures the pattern of valleys and ridges found on a finger and stores it in the memory or database. When you press your finger on the given space, it verifies the identity by using its pattern-matching software.

iv) Retina or Iris Scanner:

It scans the retina or iris of a person's eye to confirm the identity. This device is more secure than others as it is next to impossible to copy the retina or iris. It works by mapping the retina's blood vessel patterns of the eye. The blood vessels of the retina absorb light more easily as well as can be identified with appropriate lighting.

In this scan, a beam of low-energy infrared light falls on the retina through the scanner's eyepiece. Then, the software captures the network of blood vessels in the retina and uses it to verify a person's identity.

v) Voice Scanner:

It records the voice of a person and digitizes it to create a distinctive voice print or template. The voiceprints are stored in the database and are used to verify the voice of a person to confirm his or her identity. The person is required to speak in the normal or the same voice that was used to create a voice template. It is not very reliable as it can be misused using a tape recording.

8. Speech recognition system

These devices recognize the voice and translate it into the text using a speech recognition system. Speech recognition software is loaded into the machine which gathers sound waves removes unwanted noise and compares the incoming signal against a pattern stored in memory. If the sound is similar or almost similar then the voice is translated into text otherwise it is ignored.

The speech recognition system is equipped with the following components:

a) Computer system with sound card

b) Speech Recognition software

c) Microphone

Previous: Input Devices                                    Next: Output Devices

 

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