Animation
Functions
1. Morphing: Morphing is an animation function which
is used to transform object shape from one form to another is called Morphing.
It is one of the most complicated transformations. This function is commonly
used in movies, cartoons, advertisement, and computer games.
·
Morphing
is a familiar technology to produce special effects in images or videos.
Morphing is common in the entertainment industry.
·
Morphing
is widely used in movies, animation games, etc. In addition to its usage in the entertainment industry, morphing can be used in computer-based training,
electronic book illustrations, presentations, education purposes, etc. Morphing
software is widely available on internet.
·
Animation
industry looking for advanced technology to produce special effects on their
movies. Increasing customers of the animation industry are not satisfied with movies with simple animation.
Here comes the
significance of morphing:
·
The
Word "Morphing" comes from the
word "metamorphosis" which means a change in shape, appearance, or form. Morphing is done by coupling image distorting
with color interpolation.
The process of Morphing involves three steps:
1.
In the first step, one initial image and another final image are added to the morphing application as shown in fig: Ist & 4th object consider
as key frames.
2.
The second step involves the selection of key points on both images for a
smooth transition between two images as shown in 2nd object.
3. In the third step, the key point of the first image transforms to a corresponding key point of the second image as shown in 3rd object of the figure.
2. Wrapping: Wrapping function is similar to
morphing function. It distorts only the initial images so that it matches with final
images and no fade occurs in this function.
Image warping:
v Image
warping is the process of digitally manipulating an image such that any shapes
portrayed in the image have been significantly distorted. Warping
may be used for correcting image distortion as well as for creative purposes
(e.g., morphing). The same techniques are equally applicable to video.
v While
an image can be transformed in various ways, pure warping means that points are
mapped to points without changing the colors. This can be based mathematically
on any function from (part of) the plane to the plane. If the function is
injective the original can be reconstructed. If the function is a bijection any
image can be inversely transformed.
The
following list is not meant to be a partitioning of all available methods into
categories.
·
Images may be distorted through
simulation of optical aberrations.
·
Images may be viewed as if they had
been projected onto a curved or mirrored surface. (This is often seen in
raytraced images.)
·
Images can be partitioned into polygons
and each polygon distorted.
·
Images can be distorted using morphing.
3. Tweening: Tweening is the short
form of 'inbetweening.' Tweening is the process of generating intermediate
frames between the initial & last final images. This function is popular in
the film industry.
Example of Tweening :
If the window moves in a backward direction, then the object appears to move in the forward direction and the window moves in a forward direction then the object appears to move in a backward direction.
5. Zooming: In zooming, the window is fixed on an
object and changes its size, the object also appears to change in size. When the
window is made smaller about a fixed center, the object comes inside the window
appear more enlarged. This feature is known as Zooming In.
When
we increase the size of the window about the fixed center, the object comes
inside the window appear small. This feature is known as Zooming Out.
6. Fractals: Fractal Function is used to generate a
complex picture by using Iteration. Iteration means the repetition of a single
formula again & again with slightly different value based on the previous
iteration result. These results are displayed on the screen in the form of the display
picture.
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